Interactive Audio

Mass Effect Andromeda


3rd person, Sci-Fi RPG. The fourth installment of the Mass Effect franchise
Role- Senior Audio Designer
Platforms- PC, PS4, XBox One
Engine/Tools- FrostBite

Dragon Age Inquisition: The Descent


3rd person, game of the year, fantasty RPG. Enter the Deep Roads to battle monstrous darkspawn, bloodthirsty creatures that dwell beneath the surface of Thedas
Role- Audio Lead
Platforms- PC, PS4, XBox One
Engine/Tools- FrostBite

Star Wars: The Old Republic


3rd person, free-to-play, MMORPG. Set long before the Star Wars films, the Sith Empire returns to the galaxy to begin a war with the Galactic Republic
Role- Audio Programmer, Senior Audio Designer
Platforms- PC
Engine/Tools- HeroBlade, Wwise middleware

Shadow Realms (Canceled)


A canceled, multiplatform, 4-versus-1, co-op RPG. Four players can fight against an enemy known as the Shadowlord, or you can play as the Shadowlord.
Role- Audio Lead
Platforms- PC, Xbox360, PS3
Engine/Tools- FrostBite

Saint Row IV


Multiplatform, 3rd person, open world, action-adventure. The climactic chapter of the saga that changed all the rules and blew the minds of a generation
Role- Audio Designer
Platforms- PC, Xbox360, PS3
Engine/Tools- Volition Inc proprietary tools, Wwise middleware

Water Aloft The Ridge


3rd person narrative puzzle game in which the player controls three different characters as they make their journey up a mysterious ridge.
Role- Audio Lead
Platform- PC
Engine/Tools- Unity 3D, Wwise

Interactive Music System: HTML5 and Javascript


Development of audio tools for mobile applications using web standards.

Wwise and Unity 3D

Plugin creation, audio tools programming and in-game audio implementation with Wwise audio middleware and Unity

Interactive Music: Fmod and Unity 3D

Interactive music implementation with Fmod designer and Unity

Easy Lift

Easy Lift can best be described as a working first-person puzzle adventure game. While still focused on audio implementation, Easy Lift has a greater emphasis on scripted gameplay elements. The robotic main character is an homage to GLaDos of Valve Software's "Portal". Click the image for more information.

Chocolate Attack!

Contract sound design work for a commercial interactive storybook and game. Get your iPads-Phones-Pods ready!

Project Luminos

Luminos is interactive 3D narrative with a focus on sound design. A player is introduced into an unknown world and is guided by a yellow orb. Throughout the journey the player is introduced to varying ambient and interactive sound environments. Click the image link for further design details.